The Pony Roleplay Forum
Would you like to react to this message? Create an account in a few clicks or log in to continue.
The Pony Roleplay Forum

The forum for your pony and fantasy rp's


You are not connected. Please login or register

Fearing The Unknown

3 posters

Go down  Message [Page 1 of 1]

1Fearing The Unknown  Empty Fearing The Unknown Sun 8 Sep - 22:14

Lilith



One evening a group of people wake up at a cabin in the middle of a forest miles away from everything not remembering how they got there or what happened to them there’s a random note on the counter that says
“ DEMONS ARE LIKE OBEDIENT DOGS THEY COME WHEN THEY ARE CALLED”
everyone splits up going to different rooms and different parts of the house trying to find what to do and how to get out. the house is massive so many rooms and so many floors it could take all day to search the whole thing. after a few hours of looking around a strange noise appears a noise that was unknown to the ear everyone got scared unsure what to do ignore the noise and keep looking around, join back together, or follow the noise to the unknown not knowing what will happen or what is the right choice.

Who will do what. Will the group make the same decision to stay as a group and go one way or will the group split up and go their own way. Does everyone really know each other well to trust each other maybe there’s even a traitor in the group!?

2Fearing The Unknown  Empty Re: Fearing The Unknown Mon 9 Sep - 1:37

Dan One

Dan One

Mordecai pulls a pipe and zippo lighter from his pockets. He lights the pipe and takes a few puffs. Letting the tobacco work its magic he makes his way down the nearest hall heading towards the sound. Walking at a casual pace as to save energy, puffing on the pipe as he travels.

"No memory, and now heading towards the scary noise. What the bloody hell have you gotten yourself into this time Mordecai old boy?" he speaks to know one in particular. His britsh-like accent keeping him company.

3Fearing The Unknown  Empty Re: Fearing The Unknown Mon 9 Sep - 20:58

Lilith



After awhile of decision making Mordecai choose to follow the noise not knowing what will appear will there be a trap. Will there be a way out. Will Mordecai find who or what is doing this to them. Will Mordecai be lead to his death

After awhile of walking towards the direction where the noise appeared to be coming from the lights start flickering and all of a sudden “BANG” an object was thrown nearly missing Mordecai. Is someone in the house. Is there a spirit. What could be causing the flickering lights and thrown objects. Maybe it’s even the cabin itself. Does something not want Mordecai to go that way what is happening in this house.!?

4Fearing The Unknown  Empty Re: Fearing The Unknown Mon 9 Sep - 21:21

Some Sinner

Some Sinner

Flirty bounces carelessly down the hallways, blissfully unaware of the dangers surrounding her. She follows the noise, "I'm far too cute to die!" She thinks to herself and skips down the winding hallways, making herself painfully obvious to anything nearby.

5Fearing The Unknown  Empty Re: Fearing The Unknown Mon 9 Sep - 21:38

Lilith



Another one has left the group her name is flirty she also decided to go the same route as Mordecai. What will happen to her. Will she be lead to a trap. Will she be able to find the way out. Maybe she will catch up with Mordecai.

After awhile of going down the hall a mysterious room appears randomly opening for flirty calling her name tempting her to go inside not knowing what will happen. Is it a trap. Will it help her. Should she go in. Maybe she shouldn’t. What will happen next is up to her.

6Fearing The Unknown  Empty Re: Fearing The Unknown Mon 9 Sep - 23:06

Some Sinner

Some Sinner

Flirty grips the door handle and opens the door slightly, "Helllloooo?" She peeks through the slightly open door, trying to get a layout of the next room.

7Fearing The Unknown  Empty Re: Fearing The Unknown Mon 9 Sep - 23:28

Lilith



After flirty decided to open the door without realizing it she released a silent trap that held a monster captive somewhere in the house not knowing where or who it will attack. Will she continue entering the room to figure out what’s inside or will she continue to walk down the hall.?

8Fearing The Unknown  Empty Re: Fearing The Unknown Tue 10 Sep - 6:30

Dan One

Dan One

Mordecai turns to investigate the item that was thrown past him. Looking to see if it provides any clues or information about the house. He also lets out a sharp whistle. Hoping is pet german shepard ended up in the cabin somewhere.

9Fearing The Unknown  Empty Re: Fearing The Unknown Tue 10 Sep - 16:51

Lilith



When Mordecai looks at the item that was thrown it appeared to be a shattered statue of a face and the plaque under the face says “LUSIFERELA THE THIRD 1976-1998” interesting name but unaware the meaning of it Mordecai remembers the name, it might be of use. Or will it. Is there a reason that was specifically thrown at him. Should he keep the plaque. Should he leave it. Should he continue after a few mins from letting out a sharp whistle Mordecai hears paws running again the cabin floors is it his German shepherd. Is it something else trying to kill him. A minute of Mordecai's adrenaline pumping from out the shadows is his German shepherd but with something in his mouth why could it be.

10Fearing The Unknown  Empty Re: Fearing The Unknown Tue 10 Sep - 17:03

Some Sinner

Some Sinner

Flirty opens the door in it's entirety, she steps into the room wholey confident in her choice. She looks for tables and shelf's, looking across the room for something to arm or feed herself. She holds her breath as she searches, her ears perked and twisting, listening close to the sounds around her.

11Fearing The Unknown  Empty Re: Fearing The Unknown Tue 10 Sep - 20:36

Lilith



While flirty is searching the room she discovers a table with all different kinds of food. The room she had entered was the master bedroom. After looking around there was something shiny reflecting from the lights it was two medieval swords hanging on the wall like an X with a shield on each side on top of the fireplace. After awhile of still searching the room some more flirty starts hearing creaks from the floor as if maybe someone or something was headed her way. Should she hide or should she fight. Will she make it out the room. Will she find a trap door. Or will she die in the room.

12Fearing The Unknown  Empty Re: Fearing The Unknown Wed 11 Sep - 5:55

Lilith



While Mordecai and flirty are following the mysterious noise the other group members are still searching the cabin going to every room and every hallway. Flirty finds a hidden door, Mordecai walking with his German shepherd and almost got hit with a statue of a woman. What will happen to the other members will they meet up with Mordecai and flirty will everyone still go their separate ways. A 3 floor cabin in the middle of the forest miles from everyone traps everywhere but noticeable to the eye blending in with everything in the cabin each room a different decor and a monster hidden somewhere in the house.

13Fearing The Unknown  Empty Re: Fearing The Unknown Wed 11 Sep - 6:48

Dan One

Dan One

Mordecai pulls out a piece of charcoal he found earlier and makes a rubbing of the plaque from a piece of paper he has. Upon seeing his dog a smile plays across his lips
"Ah there you are Sadi. What cha' find girl?" he reaches out a hand so Sadi can give Mordecai whatever she found.

14Fearing The Unknown  Empty Re: Fearing The Unknown Thu 12 Sep - 0:04

Some Sinner

Some Sinner

Flirty pulls the shield from the wall first, holding it close to her body. She adjusts the straps, fitting it tight around her forearm, she throws a couple left hooks with the sheild feeling it's weight. She pulls one of the swords from the wall, checking it's balance expecting an unbalanced, dull, and heavy blade, even if that's the case it's better then nothing at all even if she's inexperienced. The young lady and rests the sword on her shoulder. She glances to the doorway, even if she's armed it wouldn't be smart just to take something on without thicker clothes or some kind of armor. She sneaks through the hidden door, and tries to get a sense of her suroundings, the shield pressed against her center of mass.

15Fearing The Unknown  Empty Re: Fearing The Unknown Thu 12 Sep - 1:28

Lilith



After Mordecai reunite with his dog Sadi she dropped the object that was in her mouth into Mordecais hand it seemed to be a piece of clothing with a little blood on it. Not knowing where it came from or who it came from, Mordecai questions to himself where did it come from, who did it come from, where did Sadi find it, is the person alright. What would Mordecai do next.

16Fearing The Unknown  Empty Re: Fearing The Unknown Thu 12 Sep - 1:35

Lilith



After flirty goes through the trapped door it leads into another room while closing the door behind her she walks further in but this room was different way different like someone was staying in there but it wasn’t any of the groups room. Maybe it was the owners room or even it’s the person that trapped in the cabins room what will flirty do, should she search around not knowing if the person will come back, did the person abandon the cabin, are they hiding somewhere, maybe she should keep moving

17Fearing The Unknown  Empty Re: Fearing The Unknown Thu 12 Sep - 5:48

Dan One

Dan One

"Probably have to kill the bastard and put him out of his misery." he gives Sadi an affectionate head rub then stands back up. Putting the cloth in his pocket. "Guess that foreshadows traps. Come on girl, there's a mystery to be solved."

Sadi responds with an affirmative bark as the two continue to head towards the sound. Lighting up another round on his pipe.

18Fearing The Unknown  Empty Re: Fearing The Unknown Thu 12 Sep - 8:02

Lilith



While Mordecai and Sadi proceeds on the mystery they find little clues on their path pieces of paper with letters on them and ripped edges randomly spread out. What does it spell, what would it mean, is it important, does it have a purpose, now knowing what will happen on his way or what will appear but Mordecai and Sadi continue to try and solve a mystery that may or may not be solved. After awhile of walking of walking Mordecai finds the person with the bloody clothes but sadly lost too much breathe his last words to Mordecai was “ she will never let you leave”.

19Fearing The Unknown  Empty Re: Fearing The Unknown Thu 12 Sep - 8:57

Some Sinner

Some Sinner

Flirty huffs and begins searching. The room, looking for a door, once she finds it she looks for a hiding place of some sort, she gives the sword a few practice swings. She searches through whomevers belongings looking for anything useful.

20Fearing The Unknown  Empty Re: Fearing The Unknown Thu 12 Sep - 18:17

Lilith



After flirty finds the door that seemed to be covered by some curtains she finds a hiding place within a wardrobe, while she searches threw the belongings she discovers a picture with 4 people in it 1 women and 3 men and a year on the back of it “1985” kitty also finds a key but doesn’t say where it goes too. Maybe the key unlocks the front door, maybe it’s to a dresser, maybe it’s to a trap door, flirty decides to keep looking and from a distance she hears the creaks still but also hears a growl. Could it be from the monster she released, is it a different creature, what could it be.!?

21Fearing The Unknown  Empty Re: Fearing The Unknown Thu 12 Sep - 23:33

Some Sinner

Some Sinner

Flirty takes position, she takes the picture, and pockets the key. She moves to the wardrobe and shuts herself inside, leaving naught but a small crack in the door. She prepared herself for what's next and sets her plan into motion, "be brave. Whatever happens next I must follow through."

22Fearing The Unknown  Empty Re: Fearing The Unknown Fri 13 Sep - 1:28

Lilith



While flirty hides in the wardrobe the growl gets louder and louder the door starts to creak open a bit and a paw goes inside in room the paw is as big as 15ft then the nose pokes in but the creature doesn’t stay long it’s there for about 10mins then disappears the growls and creaks get quieter and quieter and further away not noticing flirty was hiding in the room while she hiding she noticed the initials “L.M.” Was branded into the creatures paw not knowing what it stands for flirty remembers it then out of nowhere the wall of the wardrobe starts to open into. A room that appears to be a hidden room with blueprints of the cabin hanging everyone blueprints of the rooms, the traps, the secret rooms, even where the cameras are and all of blueprints seem to have the initials “L.M” on the bottom corner.

Sponsored content



Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum